project05:Styling

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(Architecture of The Park)
 
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<div style="float:left; width: 210px; height 30px; border: 1px solid #aaa; margin-right:17px; " align="center">
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[[project05:Frontpage |'''Frontpage''']]
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<div style="float:left; width: 190px; height 30px; border: 1px solid #aaa; margin-right:17px; " align="center">
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[[project05:interactions |'''Interactions''']]
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<div style="float:left; width: 190px; height 30px; border: 1px solid #aaa; margin-right:17px;" align="center">
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[[project05:styling |'''Styling''']]
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<div style="float:right; width: 190px; height 30px; border: 1px solid #aaa; " align="center">
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[[project05:performance |'''Performance''']]
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<div style="width: 850px; margin:0px; padding: 0px; padding-top: 20px; border: 0px;">
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=='''The Park on The Water'''==
 
How we anticipate this design's role in the future of RDM campus?  
 
How we anticipate this design's role in the future of RDM campus?  
  
In the process of styling, we are searching for some forms which can really work as individuals as well as a cluster. To some extent, the style of this design is also consistent and coherent with the surroundings.
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The proposed park is a response to the existing desolation, is a desire for another kind of spaces in this industrial district. The park on the water basically is a part of stretch of the land, but what's more is that, it is a reaction against the residents' present living condition.  
  
  
Now, what we are contemplating are: how to make the structure match the style, and how the units become interactive with people and the surroundings. We are trying to explore some forms to make the whole park flexible in transforming, and realize the park as an interactive one.      
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=='''Architecture of The Park'''==
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This architecture on the water plays the opposition between its very industrial surroundings and its curvature shape, but the curvature shape evolves from the existing buildings' roof line.  
  
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key aspects of the design include:
  
This form implicates cooperation as well as independence. This is also the general structure of the park. We are confused on a form which the structure and people in the park interact with each other (at present, we decide to realize this through make the facades movable).
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'''RDM Pavilion'''
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  a welcoming and extraordinary arrival experience
  
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  a connection to Reizende Drijvende Markt and Floating Theater
  
The images below explain how those units connect with each other and converse with the surroundings:
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'''Interactive Park'''
  
<div style="height:185px; width: 850px; margin:0px; padding: 0px; padding-top: 5px; overflow: hidden;">
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  a flexible landscape
<div style="float:left; width: 200px; height: 146px; margin: 0; padding: 0px; overflow: hidden;">
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[[File:STYLING1.jpg|200px]]
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-'''RDM Pavilion'''
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The underground RDM pavilion, as one of the entrances of the park and the connection to Reizende Drijvende Markt and Floating Theater, is full of discoveries that remind people of the lost existence of the RDM campus and give some introductions about its future development in Rotterdam. 
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[[File:Interactive park 03.jpg|450px]]
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[[File:Circulation.jpg|600px]]
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[[File:Interactive park functions.jpg|650px]]
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-'''Interactive Park'''
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Due to the site of the park, the park can be realized in a much more stretched prototype. As well, the interactive park, which is made up of several groups of floating units (these units can be assembled and disassembled), can be structured in different ways to meet various need.
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The parts below will elaborate on different styles of the interactive park in several conditions:
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    '''Condition 1: terrible weather'''
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In terrible weather such as extremely windy, the open spaces of the park are almost of no valid, and the enclosed spaces play the prevailing role of the whole. Therefore, the units with enclosed spaces will band together, and so do the units with the open spaces. The park, will be still a park for the residents’ taking various activities.
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    '''Condition 2: fine weather'''
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If the weather is fine without strong wind and heavy rain, the open spaces which are the landscape parts can surround the enclosed spaces to acquire the best views of the city.
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    '''Conditiion 3: special events'''
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If some events like outdoor concerts are held, some of the units can be transformed into stage and bleachers. Also, the floating units with pools can gather together as a aquatic park. 
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<div style="height:400px; width: 850px; margin:0px; padding: 0px; padding-top: 5px; overflow: hidden;">
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<div style="float:left; width: 250px; height:400px; margin: 0; padding: 0px; overflow: hidden;">
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[[File:Inter park further development.jpg|250px]]
 
</div>
 
</div>
<div style="float:left; width: 200px; height:118px; margin: 0; padding: 0px; overflow: hidden;">
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<div style="float:left; width: 600px; height:400px; margin: 0; padding: 0px; overflow: hidden;">
[[File:STYLING2.jpg|200px]]
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[[File:Intre park Diagram combination.jpg|600px]]
 
</div>
 
</div>
<div style="float:left; width: 200px; height: 127px; margin: 0; padding: 0px; overflow: hidden;">
 
[[File:Frontpage image.jpg|200px]]
 
  
</div>
 
 
</div>
 
</div>
  
After some researches and discussions, we have some changes on the styling. The triangle panels are flexible to be assembled to become the space people need. As well, we would like to use some special material which allows the panels generate electriciy.
 
  
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The study of a single unit is searching for possibilities of its changes in form. Through combining the units to gain a ensemble organic composition.
  
<div style="width: 800px; height: 243px; margin: 0; padding: 0px; overflow: hidden;">
 
[[File:01.jpg|800px]]
 
</div>
 
  
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<div style="height:260px; width: 850px; margin:0px; padding: 0px; padding-top: 5px; overflow: hidden;">
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<div style="float:left; width: 300px; height: 259px; margin: 0; padding: 0px; overflow: hidden;">
  
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[[File:Interactive park 1120 component script.jpg|300px]]
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</div>
  
<div style="width:749px; height: 599px; margin: 0; padding: 0px; overflow: hidden;">
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<div style="float:left; width: 550px; height:250px; margin: 0; padding: 0px; overflow: hidden;">
[[File:02.jpg|749px]]
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[[File:Hyperbody styling 1-01.jpg|550px]]
 
</div>
 
</div>
  
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</div>
  
  
<div style=" width: 800px; height: 372px; margin: 0; padding: 0px; overflow: hidden;">
 
[[File:New style.jpg|800px]]
 
 
</div>
 
</div>
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=='''Renderings'''==
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[[File:Interactive park aerial view.jpg| 850px]]
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[[File:Interactive park outdoor space.jpg| 850px]]
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[[File:Interactive park RDM pavilion.jpg| 850px]]
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[[File:Interactive park unit indoor space.jpg| 850px]]

Latest revision as of 11:52, 17 January 2013

Styling


[edit] The Park on The Water

How we anticipate this design's role in the future of RDM campus?

The proposed park is a response to the existing desolation, is a desire for another kind of spaces in this industrial district. The park on the water basically is a part of stretch of the land, but what's more is that, it is a reaction against the residents' present living condition.


[edit] Architecture of The Park

This architecture on the water plays the opposition between its very industrial surroundings and its curvature shape, but the curvature shape evolves from the existing buildings' roof line.

key aspects of the design include:

RDM Pavilion

  a welcoming and extraordinary arrival experience
  a connection to Reizende Drijvende Markt and Floating Theater

Interactive Park

  a flexible landscape 

-RDM Pavilion

The underground RDM pavilion, as one of the entrances of the park and the connection to Reizende Drijvende Markt and Floating Theater, is full of discoveries that remind people of the lost existence of the RDM campus and give some introductions about its future development in Rotterdam.

Interactive park 03.jpg


Circulation.jpg


Interactive park functions.jpg


-Interactive Park

Due to the site of the park, the park can be realized in a much more stretched prototype. As well, the interactive park, which is made up of several groups of floating units (these units can be assembled and disassembled), can be structured in different ways to meet various need.

The parts below will elaborate on different styles of the interactive park in several conditions:

   Condition 1: terrible weather 

In terrible weather such as extremely windy, the open spaces of the park are almost of no valid, and the enclosed spaces play the prevailing role of the whole. Therefore, the units with enclosed spaces will band together, and so do the units with the open spaces. The park, will be still a park for the residents’ taking various activities.

   Condition 2: fine weather 

If the weather is fine without strong wind and heavy rain, the open spaces which are the landscape parts can surround the enclosed spaces to acquire the best views of the city.

   Conditiion 3: special events

If some events like outdoor concerts are held, some of the units can be transformed into stage and bleachers. Also, the floating units with pools can gather together as a aquatic park.


Inter park further development.jpg

Intre park Diagram combination.jpg


The study of a single unit is searching for possibilities of its changes in form. Through combining the units to gain a ensemble organic composition.


Interactive park 1120 component script.jpg

Hyperbody styling 1-01.jpg



[edit] Renderings

Interactive park aerial view.jpg

Interactive park outdoor space.jpg

Interactive park RDM pavilion.jpg

Interactive park unit indoor space.jpg