project13:Performance

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(Materials)
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=Accessibility=
 
=Accessibility=
  
[[File:13_steigenga_accessibility.jpg|800px]]
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The routing and place of the project will be defined according to the most important interaction/connection with other projects. Besides that the possible overview from the project over the side will also play an important role. It should have a minimum distance from other projects to guarantee seclusion.  
  
 
=Structure=
 
=Structure=
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=Materials=
 
=Materials=

Revision as of 16:51, 28 September 2012

Accessibility

The routing and place of the project will be defined according to the most important interaction/connection with other projects. Besides that the possible overview from the project over the side will also play an important role. It should have a minimum distance from other projects to guarantee seclusion.

Structure

Materials

Choosing a material includes deciding upon interactive issues. Some materials offer different possibilities in interactivity than other materials.

  • - Concrete;
    • - Strong, eternal, durability. Not influencable.
  • - Wood, dead or alive;
  • - Fabric;
    • - Reacting to wind;
  • - Steel
    • - Viollet-le-duc;
    • - Inspired by gothic churches;
  • - Interactive elements
    • - Materials that can be moved;
    • - Materials that can be adjusted;
    • - Materials that respond differently to different circumstances;
    • - Different levels of interaction based on time scale;
    • - People should be able to add to the building. Add materials. Adjust materials.
  • - Material Characteristics
    • - Floating
    • - Acoustics
    • - Durability
    • - Interactivity
    • - Protection against the elements