project18:Styling
Overview island
This project has two levels; a. dock level (+4 meter) and b. water level (+1 meter). Each level has its own character, providing different functions and ultimatily unique experiences.
A. Dock level (Park)
This level functions as a park. The walking paths are connecting each project with the landscape, furthermore it is also a part of the park. While going for a walk on these paths people go by the different projects such as EZ RDM, Welcome to the Cave or Open House and develop their knowledge about sustainability provided by these projects.
The green, open spaces on this level are mostly filled by several units provided by the project the Cave (#16). The units of that project together with the landscape that this project offers, form an interactive area. This combination adds the colour and the life needed to transform the industrial look of the RDM area into a more natural look.
B. Water level (Cave)
This level is mostly based on activities and spaces where people can get together. It provides a skatingpark, a parksquare and a swimming pool, which can also be used as an ice rink in the winter.
Park
Overview of the park
The desired effect of this project is to bring the connection back between the RDM and the village. At the interaction page it is explained that there is no visible connection anymore between the two areas. In order to achieve this connection, the design must have something to offer that will be interesting for both areas. That something shouldn't be a new function to draw people, but it should be something that will stimulate the habits of the citizens and the students.
For the citizens this will be the park. Most of the complaints about the unvisible connection comes from the old citizens. These people go for a walk or take out their dogs in the neighbourhood. The park will be a good way to enrich the every day experience of their walks. At the same time they will be informed about the latest news or upcoming events in the RDM area by
As for the students, the design will contain different sport facilities, which will be at some spots on the island a cooperation with the other members of "Learn and Play". The students don't have anything to do while they wait for the fast ferry. Sometimes it takes up to 30 minutes for the next ferry to arrive. During that time the students can kill some time in the gaming hall and play games (AND GENERATE ENERGY WHILE HAVING FUN), instead of waiting in the campus where they already had hours of classes. The gaming hall will also attract younger citizens to RDM.
1. Park
PICTURE +4 CENTER
2. Square of Connecting Dots
View to the RDM area from the square of the project Connecting Dots.
3. Diving tower (provided by project the Cave)
DIVING TOWER CONNECTION WITH PROJECT 16 THE CAVE (LINK TO PEDRAM!)
Cave
Translating a "natural" cave....
...into an "architectural" cave
The cave is one of the most important aspects of this project. It provides activities, it is the structure that carries all the weight of the projects above and in some cases it has interactive parts with the projects above.
The activities that are planned for this space are open for everybody. From young and old, student or tourist, everyone has access to it and everyone can find a place to enjoy themselves. Also, a big adventage of the cave is that it is protected from weather conditions because of the roof on top of it. This makes the cave and all its functions an ideal place to go to regardless of any weather condition.
The cave consists of three parts:
1. Skate park
This area of the cave is especially appealing to the younger generation. The students in the housing of the project Open House are a good example of the target group for the skate park.
2. Cave square
This part of the cave is a small square where people come together to sit, to talk, to do some activities etc.
3. Swimming pool
Swimming pool is an important part of the cave. This part is inspired because of the location of the project, which is on water. The pool is designed to have a stronger connection with the water. It is also a part that makes interactivity possible. The diving tower of the project the Cave and this pool is a good example of it.
Swimming pool in the summer...
Ice rink in the winter...
Moodboard
Outside view island
Inside view island