project29:Interactions
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− | + | This project focuses on the interaction between Humans, Virtual reality (through gaming) and Nature (through gardening. The idea is to make gardening more accessible to the City dwellers at the RDM, Rotterdam, the Netherlands and the world through gaming. The digital gardener could log in the system, check the status of his plan/s and take care of if through the use of a mobile app. | |
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+ | One spiral would be open to the public, while the other spiral will have limited access to individuals who would go there purposely to garden. | ||
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+ | How can a public space also convey a sense of ownership? | ||
[[File:Project 29 concept spirals x.jpg|850px]] | [[File:Project 29 concept spirals x.jpg|850px]] | ||
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[[File:Concept-mobile-appx3 digital garderner.jpg|900px]] | [[File:Concept-mobile-appx3 digital garderner.jpg|900px]] | ||
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Revision as of 19:31, 11 January 2013
The Digital Gardener interacting with the people
This project focuses on the interaction between Humans, Virtual reality (through gaming) and Nature (through gardening. The idea is to make gardening more accessible to the City dwellers at the RDM, Rotterdam, the Netherlands and the world through gaming. The digital gardener could log in the system, check the status of his plan/s and take care of if through the use of a mobile app.
One spiral would be open to the public, while the other spiral will have limited access to individuals who would go there purposely to garden.
How can a public space also convey a sense of ownership?
Background Information and Statistics regarding Mobile Gaming:
ECONOMICS OF MOBILE GAMING
ECONOMICS OF FARMVILLE
Example:
A plant that can communicate its needs, ask for company, and party like only a good friend can!
A project by Michele Leidi, Edyta Augustynowicz and Sofia Georgakopoulou.
ETHZ CAAD MAS, mas.caad.arch.ethz.ch , prof. dr. L. Hovestadt. Spathiphyllum Sapiens