project18:Frontpage

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==Summary==
 
==Summary==
  
'''Learn and Play'''
 
  
"Learn and Play" is a concept which stands for learning about sustainability and generating energy while playing. This concept will be brought to life with several projects, where each project has its own input and quality.
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The desired effect of this project is to bring the connection back between the RDM and the village. There is no strong connection anymore between the two areas, which was completely different in the past. In order to achieve this connection once again, the design includes green landscape, public spaces and more importantly, routing that connects several projects with each other.
  
  
Members of this concept are:
 
  
[[project26:frontpage|The Wave Phenomena]] - Information centre / '''general information'''
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'''What has this project to offer?'''
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1. '''Solidarity.''' Connecting several projects with each other. While connecting it also organizes the island, giving the island a structure.
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2. '''Landscape.''' This project offers a new, refreshing approach to this area. It adds life and colour to the site which will increase the experience of the whole RDM area.
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3. '''Energy.''' The landscape will support the idea of ''Learn and Play''. In this context, there are sustainable systems applied on the landscape, making the project an important part of the ''Learn and Play'' cluster.
  
[[project12:frontpage|Ez RDM]] - Information centre / '''business focused'''
 
  
[[project16:frontpage|Welcome to the Cave]] - Practise / experiment while playing / '''public space'''
 
  
Continuality - Practise / experiment while playing / '''landscape'''
 
  
[[project27:frontpage|Open House]] - Result of information and experiment / showroom / '''housing'''
 
  
  
Project Continuality will be landscape oriented that will create an island and connects it with several projects who are also a member of Learn and Play. The goal of Continuality is to form solidarity on this island.
 
Integrating sustainable approaches on this island will be top priority.
 
  
  
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1. ''Landscape on three levels'' http://rerdm.hyperbody.nl/index.php/project26:Frontpage Accessed on 19-11-2012.
 
 
2. ''Impression of workshop area'' http://rerdm.hyperbody.nl/index.php/project16:Frontpage Accessed on 27-11-2012.
 
  
 
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Latest revision as of 08:04, 18 January 2013

Project 18 Park square +1 v3 v2.jpg

[edit] Continuality

author(s):Oguzhan Atrek

[edit] Summary

The desired effect of this project is to bring the connection back between the RDM and the village. There is no strong connection anymore between the two areas, which was completely different in the past. In order to achieve this connection once again, the design includes green landscape, public spaces and more importantly, routing that connects several projects with each other.


What has this project to offer?


1. Solidarity. Connecting several projects with each other. While connecting it also organizes the island, giving the island a structure.


2. Landscape. This project offers a new, refreshing approach to this area. It adds life and colour to the site which will increase the experience of the whole RDM area.


3. Energy. The landscape will support the idea of Learn and Play. In this context, there are sustainable systems applied on the landscape, making the project an important part of the Learn and Play cluster.





[edit] Connections

The Wave Phenomena

Ez RDM

Open House

Welcome to the Cave

The Fifth Season

Transport Hub

Islands

Project 18 Overview connections v4.jpg

Project 18 Access 2.jpg

Project 18 Skate park v2.jpg


Project 18 Main structure v2.jpg

Project 18 Cave structure exploded view.jpg

Project 18 Detail 4 v2.jpg


[edit] REFERENCE

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