project15:Frontpage

From rerdm
(Difference between revisions)
Jump to: navigation, search
Line 31: Line 31:
 
<div style="width: 560px; height: 550px; margin: 0px; padding: 0px; overflow: hidden;">
 
<div style="width: 560px; height: 550px; margin: 0px; padding: 0px; overflow: hidden;">
 
==Project name==
 
==Project name==
author(s):[[User:XXX|FULL NAME HERE]]
+
author(s):[[User:Rudo Valentijn Koot]]
  
 
==Summary==
 
==Summary==
  
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Ut ac lobortis nibh. Sed et lectus et dolor convallis sagittis id a sem. Nulla interdum nunc et urna hendrerit at pellentesque risus convallis. Proin a turpis nunc, eu tincidunt arcu. Etiam magna turpis, facilisis id placerat et, congue eu nisi. Vivamus euismod nulla id elit laoreet placerat eu eu nisi. Morbi id libero quam, nec rhoncus diam.
+
'''The brain Network'''
  
Fusce cursus turpis feugiat odio consectetur consequat. Donec lacinia velit a orci posuere condimentum. Proin interdum sem sodales velit iaculis a consequat risus faucibus. Suspendisse quam odio, consequat a porta nec, varius eu arcu. Proin erat dui, vestibulum id rhoncus venenatis, porta ut eros. Pellentesque at libero nec turpis scelerisque feugiat id in risus. Proin sollicitudin dapibus nibh, quis adipiscing nisi aliquam id. Pellentesque habitant morbi.
+
The brain network is a simple solution to the complex problem of arranging a connection to land (and other entities) from your own or clusters entity. What we propose is a network of individual "synapses" (small, smart, floating blocks which can form bridges) which form connections between the different "neurons" (entities) whose behaviour is governed by a simple (so far) 5 ruled protocol:
  
Cras non dolor ipsum, commodo mattis velit. Duis a augue enim. Cras aliquet augue vitae libero rutrum congue bibendum urna cursus. Sed posuere felis sed ante suscipit consequat. Nullam pretium interdum ultricies. Morbi dignissim congue pulvinar. Mauris tincidunt, tellus at suscipit aliquam, nisl lacus pellentesque odio, pretium consectetur nisl neque in velit. Nunc hendrerit dolor at nibh porttitor eget faucibus augue malesuada. Ut venenatis consequat metus.
+
<ol>
 +
<li> Every entity is connected within "the brain". </li>
 +
<li> Everything is connected only to its nearest neighbours, no links will go over, under, around or through neighbouring entities. </li>
 +
<li> No connections are permanent, unless specified otherwise (think of the link to for example land, or heavily clustered entities) </li>
 +
<li> The system learns from itself by observing traffic patterns across it, thus creating favored routes. These routes are however never permanent and the system will always try new permutations (think of an electrical impulse traveling through the brain, not always taking the same route thus sometimes discovering new shorter/better ways to get fram A to B) </li>
 +
<li> The connection is three dimensional (XYZ Axis) thus it does not impose a design direction on the individual entities. </li>
 +
</ol>
  
 +
As you can see the network is simply a logistical system which can also be an attractive feature of the area since it is something new and improves routing and circulation across the harbor, it is not meant as a system which imposes a certain aesthetic on the entities connected to it. It doesn't force a fixed or moving position on the entities as it will simply create new routes when elements are moving in- or taken out of the harbour. Thus it is a simple top-down plan which gives space for your individual bottom-up approach.
 
==Connections==
 
==Connections==
 
[[project01:frontpage|01NAME]], [[project02:frontpage|02NAME]]
 
[[project01:frontpage|01NAME]], [[project02:frontpage|02NAME]]

Revision as of 22:05, 4 September 2012

Sample image.png

Project name

author(s):User:Rudo Valentijn Koot

Summary

The brain Network

The brain network is a simple solution to the complex problem of arranging a connection to land (and other entities) from your own or clusters entity. What we propose is a network of individual "synapses" (small, smart, floating blocks which can form bridges) which form connections between the different "neurons" (entities) whose behaviour is governed by a simple (so far) 5 ruled protocol:

  1. Every entity is connected within "the brain".
  2. Everything is connected only to its nearest neighbours, no links will go over, under, around or through neighbouring entities.
  3. No connections are permanent, unless specified otherwise (think of the link to for example land, or heavily clustered entities)
  4. The system learns from itself by observing traffic patterns across it, thus creating favored routes. These routes are however never permanent and the system will always try new permutations (think of an electrical impulse traveling through the brain, not always taking the same route thus sometimes discovering new shorter/better ways to get fram A to B)
  5. The connection is three dimensional (XYZ Axis) thus it does not impose a design direction on the individual entities.

As you can see the network is simply a logistical system which can also be an attractive feature of the area since it is something new and improves routing and circulation across the harbor, it is not meant as a system which imposes a certain aesthetic on the entities connected to it. It doesn't force a fixed or moving position on the entities as it will simply create new routes when elements are moving in- or taken out of the harbour. Thus it is a simple top-down plan which gives space for your individual bottom-up approach.

Connections

01NAME, 02NAME

Sample image.png

Sample image.png

Sample image.png

Sample image.png

Sample image.png

Personal tools